Ledger № 1431300K.u.K. Colonial Survey · Planet SophieAnno 1910
The Raider's Field Archive

SAND ARCHIVE

An unofficial ledger of arms, grounds & salvage — Raiders of Sophie
Community
Edition

Health & Armour

50-point Plates · Field Observations

Character health works in plates: three 50-point plates for 150 total. Armour adds its own 50-point plates on top. One 50-damage shot (EB revolver, 8×21/9×42 cartridge) strips exactly one plate — armour first, then health.

Survival Arithmetic
Health3 plates × 50 = 150
Armour50-point plates (jackets/vests)
50-damage shotMinus one plate
Petros (100)Two plates per shot
Canned Food+25 (half a plate, datamine)
MedkitFull restore
RegenPartial, while taking no damage
Damage TypesKinetic / pressure (partly bypasses armour) / explosive
What Grants Armour
  • Old Smuggler’s Jacket — K.K. Landwehr T1 unlock (craft: 50Threads + 5Fabric).
  • SGOW SW.52 body armour — K.K. Landwehr T3.
  • FMJ and AP cartridges exist precisely to beat armour plates.
On ReliabilityHP figures are absent from the open game tables — the plate arithmetic comes from field observations (consistent with datamined ammo damage). Fan wikis alternatively describe armour as percentage kinetic-damage reduction per tier (−15/−30/−45/−55%) — to be reconciled once datamined.
Filed Under
GearSurvivalArmour
Sand Archive · Community Ledger Loot TiersPrinted on Sophie · MCMX